“The full version of the game will include new weapon types, new enemy types, and new boss fights.” During this process, some unexpected situations might extend this period.” “According to our current plans, it's a bit early to answer this question, but we are thinking of a timeframe between one to three months, approximately. According to this feedback, we can make our game more playable and fill in important gaps in our story more effectively.” Historical events from the 17th-century Ottoman Empire and around the world have been meticulously studied and blended with fantastical elements to provide players with an immersive experience.“We need feedback from you to complete the main storyline and all the mechanics of our game. The game incorporates extensive research on the Great Turkish War, Venetian-Ottoman relations, and the distinctive features of Istanbul during that era. The protagonist is guided on missions by the renowned fortune-teller, Müneccim Ahmed Dede. The game offers a mysterious perspective on a narrative based on real events. Set in the 17th-century Ottoman Empire, Compass of the Destiny: Istanbul draws its story and many of its characters from historical figures. M11 Studio takes full advantage of Unreal Engine 5's cutting-edge technologies, including Lumen and Nanite, while leveraging Motion Capture technology to enhance the animation aspects of the game. Featuring unique mechanics such as Fıtra (Dungeon) and the compass, the game is being developed using Unreal Engine 5. Compass of the Destiny: Istanbul is an isometric Action/RPG, marking the first of its kind developed in Türkiye.
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